When you want to adjust the size of a character or prop in your scene to be bigger or smaller, Scale menu is your best friend! Scale menu in Magic Poser allows you to scale 3D objects along three axis - X, Y and Z.
Open the scale menu
- In 3D Editor, tap to select a character, prop or light in your scene to open the Action menu at the bottom of the screen. For this example, we will use the cube prop.
- Then tap the Scale button
in the Action menu.
You can move your object in two ways: using scaling handles and using the precision panel.
Scale the object
Scaling handles
Tap and drag a scaling handle along the axis you want to scale your object. Drag your finger to increase or decrease the size of your model along the chosen axis. As you drag on the handle, you will also notice the current scale number changing. The following example shows how you can drag the scaling handle along the X axis to make the cube wider in the X axis.
Precision panel
- Select an axis by tapping on the X, Y and Z buttons
above the slider, or scale the object uniformly in all three directions by tapping on the xyz button
.
- Then tap and drag the slider in the panel to increase or decrease the size of your model. The following example shows how you can use the precision slider to scale the cube along the Y axis, or scale it up uniformly.
Enter a number directly
You can also set the scale of your object to an exact number you want. To do that:
- Tap on the X, Y, Z
or xyz button
to select the axis along which you want to set the scale.
- Tap on the same button again to bring up the number pad.
- Enter any number you desire, and hit the green confirm button
when done.
The following example shows how you can scale the cube to 3x by entering 3 for xyz .
Scaling a character
Since the 3D character should maintain the same proportions when scaled (unless you really want a paper thin guy!), we only allow adjusting the scale uniformly. When you select a character and enter the Scale menu, you will only see the xyz button showing up on the precision panel.
The following example shows how you can drag on the slider to scale the character uniformly bigger and smaller.
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